Lost at sea - WebGL(html5)
Trying to do some water/ocean. Thanks to AlteredQualia for __dirtyVertices.
Also discovered cubemaps/skyboxes. ;)
Done using three.js
Note. You need a modern browser that supports WebGL for this to run the way it is intended.
(C) OutsideOfSociety 2011.
For example. Google Chrome 9+ or Firefox 4+.