There have been a 32k swf competition over at flashscene.org. Head over there and check out the entries and vote for my lame entry :P, or whoever you think should win. I have an idea of which entry will win anyway :) (Hint: starts with an A… that was just great stuff!)
Was great fun making it though, although I guess I should have used AS3/Flash9 instead of Flash8.
A Merry Christmas and Happy New Year to all you people out there. It´s been a busy year for me at work, and we have done some fun projects, won some awards and so on… Hope next year will be just as much fun.
Some yearly statistics, about 2 million vistors this year, around 130 gb of data has been transfered. So it´s been a little less traffic this year, could be due to the lack of new games :) what do I now?
I always hope to get time to do some ‘new’ games, got some ideas written down, just waiting to be done. But I somehow doubt that will happen soon. :P Cheers to everyone out there!
I´ve uploaded a beta of a simple YouTube style FLV player. It´s meant to be small and hopefully easy to implement. I tried to keep the features simple and not bloat it to much.
Might be useful for someone out there, it´s free to use for anything by anyone :). I might release the source or make it skinnable in the future.
More information about ansi-files can be found here.
I´ve made an Online Nfo Reader for a friend of mine. I decided to release it for anyone to use, maybe someone else also founds it useful…
Check it out here, any suggestions for more features are welcome.
More information about nfo-files can be found here.
André Michelle have developed a modplayer in Flash 9, called 8bitboy(preview). It´s not done yet, but it looks incredibly cool so far.
The mod format was originally developed for the Amiga, read more about it on wikipedia. This essentially means we can create soundeffects etc. on the fly in Flash 9, among other things. Looking forward to try it out when it´s finished.
WM 2006 Webflags by André Michelle, from Germany ;)
Edit: Well, that didn´t help the Swedish team much :) Gongratulations to Germany! I´m cheering for Brazil now, since they are the most fun to watch.
I´d like to wish everyone a Merry Christmas and Happy New Year. It´s been a fun a year with Flash 8 being released and all, looking forwards to see what 2006 brings.
Some statistics, a little over 3 million vistors this year, about 190 gb of data has been transfered.
To those who have written mails and haven´t gotten any answer.. ;( I´m very sorry. Most of the time I don´t have time answer or even read all of them, but thanks anyway. It´s just pure luck if you happen to send it at a point when I have time to answer.. Sorry again. Cheers everybody out there!
Flashgamer is new blog by Jensa from Flashmagazine. “I’ll post cool Flash Games that I find, personal opinions and small reviews on various games I play and maybe some Flash code snippets / rants.”
I hope to see some nice things :) Make it a bookmark.
I have posted some of my early Flash 8 tests in the examples section. Haven´t been able to play around as much I wanted to though…
The bitmapdata api is what really could change some approaches to making games, damn cool stuff.
With a bunch of new cool features, Flash 8 has finally been released to the masses. Bitmap control, filters, better text rendering, file reference handling, bitmap cache and a geometry object are some of the many new features.Order here, or get the 30 day trial.
More than a month old news, just forgot to write about it. “MochiBot is a Flash traffic monitoring tool (similar to a hit counter) that tracks the performance of individual Flash content files (SWFs) no matter where they end up on the web.“. Perfect if you want to spread your games to the world, but still be able to keep track of them.
When I can find some time, I´m gonna implement this in some of my games and encourage people to spread and host them. Great work, MochiBot.
Had some sparetime this weekend, so I made a remake of one of Oskar van Deventer’s awesome puzzles. It´s called Threesome. You control three players who have to work together to exit a maze. Have a try.
Haven´t had much time to play around and make any games lately, been busy at work and probably will be for some time. We launched our new portfolio site a few days ago by the way. One flash version and one html version.
Been having some traffic problems with the site, so it´s been down for a week or so. But now it´s back again.
Haven´t been doing much games lately, been busy with my new job. And learning MX2004 ;) Things have certainly changed since Flash5, not always to the better. They should bundle an extra screen with it, so you´ll have room for all those panels… :D
As of next year(2005), I will be working full time as a flash programmer again ;)
I will be joining North Kingdom. A small, very talented web agency consisting of a few people I have worked with before.
I don´t think I will be coding many games though. Mostly websites I guess, which is also fun. So wish me luck! :-)
I´d like to wish you all a Merry christmas and a happy new year! Have bought myself an early christmas present… :) A Gba sp classic nes with a Flash card(has nothing to do with Macromedia Flash).
So I´m gonna try and develop some simple games for it when I get chance ;)
A little statistics. Have had more than 4 million hits so far this year, more than 2 million of them were in December. About 70 gb of data was transfered.Reflex seemed to be the most popular game, about 800 000 hits. Big thanks to Moxiecode for hosting the site!
Have made a couple of simple games. First up was a dice game, Dice Poker(called Yatzy in swedish). Hadn´t done anything with dices before so that was fun. A game like that should be Multiplayer though..
Second one was BlackOut, a classic simple puzzle game. Have had it on my HD for quite some time, but never gotten around to finish it until now. There´s always plenty of unfinished stuff, can´t be arsed to to graphics for them…
Experiment with rope simulation gone south: youtube.com/watch?v=6I3NRZ… 💩
FWA 10 years ago today... Get The Glass, one of the best and most innovative websites ever made:… twitter.com/i/web/status/8…
VR content creators: Users want interactivity first, visual fidelity last. Don't underestimate user agency.
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