Browsing articles in "Flash"
Jan 11, 2012

Pixel particles

For a recent project there was a need for lots of particles, in flashplayer 10. Here´s some of the experimentation that came out of that. There are no preloaders, so just wait for something to show(some are quite heavy).

2x pixels, heightmap/colormap
2x pixels, heightmap/colormap shapes
1x pixels, heightmap 200x200px
1x pixels, heightmap 300x300px
1x pixels, heightmap 400x400px
1x pixels, 3d teapot 50k
1x pixels, 3d teapot 100k
1x pixels, 3d teapot 200k
1x pixels, morph A (click anywhere to morph)
1x pixels, morph B (click anywhere to morph)
1x pixels, morph C (click anywhere to morph)

Lesson learned is that linked lists are way faster than arrays.. ;)

Dec 19, 2009

North Kingdom – Showreel

Rob has put up a showreel, showing some of our(North Kingdoms) work the past years. Make sure to check it out.

Oh, and we have two sites nominated at The Fwa:s Peoples Choice Awards 2009, Feb and Dec, so go vote for us.

Have sometimes thought I should do some sort of portfolio. It usually starts with me making a list of the sites and stuff I´ve been in involved in over the last ten years. And that´s also were it ends with me going: “Ähh fuck it… Like I have time for this…” ;)

Jan 29, 2009

Flash 10 tests

Have uploaded some inital tests using Flash 10(in the Experiments section). Have also done some tests with Papervision3D. More to come, hopefully.

Feb 25, 2007

32k swf compo – results

The results from the 32k swf competition are in, they can be found here. The result is from both the online voting and the voting at Icons07.

Feb 2, 2007

32k swf competition

There have been a 32k swf competition over at Head over there and check out the entries and vote for my lame entry :P, or whoever you think should win. I have an idea of which entry will win anyway :) (Hint: starts with an A… that was just great stuff!)
Was great fun making it though, although I guess I should have used AS3/Flash9 instead of Flash8.

Dec 10, 2006


I´ve uploaded a beta of a simple YouTube style FLV player. It´s meant to be small and hopefully easy to implement. I tried to keep the features simple and not bloat it to much.
Might be useful for someone out there, it´s free to use for anything by anyone :). I might release the source or make it skinnable in the future.

Oct 13, 2006

Online Ansi Reader

Continuing on the ascii art track, I´ve published an Online Ansi Reader aswell. Made this one in Flash8 with the bitmap stuff.
Check it out and download it here.

More information about ansi-files can be found here.

Sep 25, 2006

Online Nfo Reader

I´ve made an Online Nfo Reader for a friend of mine. I decided to release it for anyone to use, maybe someone else also founds it useful…
Check it out here, any suggestions for more features are welcome.

More information about nfo-files can be found here.

Aug 10, 2006

Mod player in Flash 9

André Michelle have developed a modplayer in Flash 9, called 8bitboy(preview). It´s not done yet, but it looks incredibly cool so far.
The mod format was originally developed for the Amiga, read more about it on wikipedia. This essentially means we can create soundeffects etc. on the fly in Flash 9, among other things. Looking forward to try it out when it´s finished.

Oct 8, 2005

New flashgame blog

Flashgamer is new blog by Jensa from Flashmagazine. “I’ll post cool Flash Games that I find, personal opinions and small reviews on various games I play and maybe some Flash code snippets / rants.
I hope to see some nice things :) Make it a bookmark.

Oct 8, 2005

Early Flash 8 tests

I have posted some of my early Flash 8 tests in the examples section. Haven´t been able to play around as much I wanted to though…
The bitmapdata api is what really could change some approaches to making games, damn cool stuff.

Sep 13, 2005

Flash 8 released

With a bunch of new cool features, Flash 8 has finally been released to the masses. Bitmap control, filters, better text rendering, file reference handling, bitmap cache and a geometry object are some of the many new features.Order here, or get the 30 day trial.

Sep 12, 2005


More than a month old news, just forgot to write about it. “MochiBot is a Flash traffic monitoring tool (similar to a hit counter) that tracks the performance of individual Flash content files (SWFs) no matter where they end up on the web.“. Perfect if you want to spread your games to the world, but still be able to keep track of them.

When I can find some time, I´m gonna implement this in some of my games and encourage people to spread and host them. Great work, MochiBot.

Sep 11, 2005

Ok, just one new game…

Had some sparetime this weekend, so I made a remake of one of Oskar van Deventer’s awesome puzzles. It´s called Threesome. You control three players who have to work together to exit a maze. Have a try.

Dec 19, 2004

A couple of simple games

Have made a couple of simple games. First up was a dice game, Dice Poker(called Yatzy in swedish). Hadn´t done anything with dices before so that was fun. A game like that should be Multiplayer though..
Second one was BlackOut, a classic simple puzzle game. Have had it on my HD for quite some time, but never gotten around to finish it until now. There´s always plenty of unfinished stuff, can´t be arsed to to graphics for them…

Nov 20, 2004

Fun Cup

Andre’ Michelle have made a new game engine for a rotating isometric cargame. Looks damn impressive! Try it out here! Nice work as always.. ;)

Oct 31, 2004

New game – RefleX

Have made another remake. This time of great little puzzle game called Reflexion. Hadn´t done anything in quite a while, so it was fun! Try it out.

Jun 29, 2004

Physics tutorial

Stumbled across a great physics tutorial by Metanet, creators of the great Flash game called ‘N’. Just had a quick glance, and it seems very impressive… Great work! Have a look.

Jun 6, 2004

New game – Blockdude

Have made a new game called Blockdude, another remake a great TI-83 game. Have also been playing with FlashMX a little and made this: Pacman with perspective, not really a game but more of a test…

Apr 24, 2004

A couple of games

Have made a couple of new puzzle games. First up was D-star, from the TI-83 calculator. Then it was Double Maze, remake of a great shockwave game. And finally a remake of a Java game called Eliminator. It was fun to script a little now again, although I was a bit rusty ;)



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